//
//  Circle.h
//  Project 5
//
//  Created by Nguyen Tan Loc on 6/20/13.
//  Copyright (c) 2013 Nguyen Tan Loc. All rights reserved.
//

#import "CCNode.h"
#import "CircleSegment.h"

@interface Circle : CCNode
{
    CCSpriteBatchNode *mBatchNode;
    BOOL mIsDestroy;
    float mAngle;
}

@property (nonatomic, assign) float _angle;

-(id) initWithAngle:(float)angle listSegment:(NSArray *)listSegment;
-(void) contactWithBulletType:(BULLET_TYPE)type;
-(void) runEffect:(EFFECT_TYPE)effect;
-(BOOL) isDestroy;
-(void) setCheckCollision:(BOOL)b;
-(CircleSegment *) getCurrentSegment;

@end
